BloxNG Soft-Body Impact Checklist
Tick these boxes before every showcase crash so crumples look intentional, not accidental.
Use this Impact Checklist whenever you want a BloxNG wreck worth clipping, studying, or showing on Discord. Soft-body deformation rewards setup: metal crumples at the contact point, wheels may snap, doors hang, glass shatters, and engines or tyres can fail when speed, angle, and weight cooperate. Running the list takes under a minute once it becomes habit - and it works on Desktop, Mobile, Tablet, and Console inside 10-player servers.
Read Crash Physics for theory, Controls for inputs, and New Map & Airbags when Update 1 props or bags are in play. Return to the Tools Hub for related helpers.
1. Intent (10 seconds)
- I know the story of this hit (frontal accordion, door hang, wheel snap hunt, airbag cinema, multi-stage shove).
- I am okay resetting if the first take fails - no tilt boosting into random scenery.
- If other players are nearby, I have consent or I am using environment props only (Players etiquette).
2. Vehicle and weight
- I noted whether this car is light, mid, or heavy relative to my other unlocks.
- I am not switching vehicles mid-experiment unless testing weight on purpose (Earn Cash unlock ladder).
- Damage state is acceptable - starting from a fresh or known-broken baseline, not mystery scrap.
3. Prop and map choice
- Target is a clear crumple surface (flat wall, pole, barrier, curb, Update 1 landmark).
- Approach path is free of spawn exits and AFK players.
- I have a backup prop if this one is crowded during Mystery Update or Update 1 peaks.
- Elevation / ramp factor is intentional, not a surprise lip I forgot.
4. Angle plan
- Chosen band: square frontal, 20-45 degree oblique, side / T-bone (props), or rear quarter.
- Steering pre-aimed early - not a last-frame flick.
- Only one primary angle variable this take (do not also randomize speed wildly).
5. Speed band
- Picked a band: low (learn fold), medium (clip quality), high (spectacle / multi-part break).
- Throttle feathered to hit that band (Controls tips for triggers / touch).
- Brake point marked mentally if I need to shed speed before contact.
6. Camera
- Camera faces the expected crumple zone.
- Zoom shows wheels and cabin enough to catch snaps, hangs, and glass.
- Mobile users: one deliberate camera adjust finished before the commit swipe.
- Friend filming? Spotter knows which side to stand on.
7. Airbags and Update 1 extras
- If showcasing bags, approach is a qualifying frontal with nose visible.
- I remember airbags add spectacle - they do not delete soft-body rules.
- New map props re-scouted this session if the layout just changed.
8. Platform sanity
- Desktop: hands ready on WASD/arrows + mouse look.
- Mobile/Tablet: grip comfortable, landscape preferred, UI not blocking sightline.
- Console: sensitivity okay, trigger feather practiced.
- Beta UI weirdness acknowledged - inputs matter more than icon locations (Getting Started).
9. Commit and freeze
- Commit to the line without mid-air panic steering unless the story needs a swipe.
- After impact, release inputs and watch deformation for 2-3 seconds.
- Inventory damage: metal fold location, wheels, doors, glass, engine/tyres, still-drivable?
10. Review and iterate
- Clip saved if it reads on camera.
- Next take changes one variable only.
- Notes shared to Discord if the prop behaves uniquely.
- Currency / unlock decision deferred until after the practice block (Earn Cash).
- Server left cleaner than I found it - no spawn-blocking husks.
Rapid 5-box version (mobile)
When you only have time for essentials:
- Story chosen.
- Angle chosen.
- Speed band chosen.
- Camera set.
- Post-hit pause + review.
Example: textbook frontal
Intent: clean accordion. Weight: starter mid car. Prop: flat Update 1 wall away from spawn. Angle: square. Speed: medium. Camera: front quarter. Airbags: watch deployment. Commit. Freeze. Review fold depth vs prior take. Iterate speed a little only.
Example: wheel-snap hunt
Intent: detach a wheel. Prop: curb or thin pole with offset aim. Angle: oblique into corner. Speed: medium-high. Camera: low side view. Expect possible door/glass collateral. If both wheels stay, raise speed slightly or sharpen offset - not both at once.
Example: airbag cinema
Intent: bag + crumple on film. Prop: wide wall. Angle: square frontal. Speed: medium. Camera: cabin/nose three-quarter. Confirm bags in New Map & Airbags context. Do not swerve for style mid-commit.
Why checklists beat just yeet
Beta audiences (~2.4M visits class energy, ~10k favorites, high CCU, ~93% likes) have seen endless random explosions. Readable soft-body stories stand out. Checklists also protect community goodwill in small servers - fewer accidental grief hits when intent is clear.
Related links
Print this page mentally, then crumple with purpose.
Frequently Asked Questions
Quick answers for BloxNG crash physics, codes, scripts, and updates.
How long should the Impact Checklist take?
Under a minute once familiar. Use the rapid 5-box version on mobile when you need speed.
Do I need airbags for every checklist run?
No. Only tick the airbag section when Update 1 bags are part of the story you want to capture.
Why change only one variable between takes?
So you learn whether speed, angle, or weight caused the new deformation result.
Can I use this checklist in busy servers?
Yes - especially the consent and spawn-clear items. Hop lobbies if your prop is overcrowded.
Where do I learn the physics behind each box?
Read Crash Physics for soft-body detail and Controls for platform inputs, then return here to execute.